Gambler’s ruin
Player A starts with k chips and Player B with N − k. Each round: A wins one chip from B with probability p (and loses one with probability q = 1 − p). The game ends when one player has all N chips.
For a fair coin (p = 0.5), the probability A wins is simply proportional to their starting stake:
For a biased coin ():
P(A wins) theory
50.0%
simulated win rate
53.3%
color key
green = A wins · red = A ruined · grey = ongoing
What to notice
- Starting stake dominates. With a fair coin and A starting with 10 of 20 chips, A has a 50% chance. Move A to 5 of 20 chips — A’s chance drops to 25%. Small chip advantages translate linearly to win probability.
- Even a tiny bias is catastrophic in the long run. Set p = 0.49 (A disadvantaged). As N grows, the formula shows A’s winning probability collapses exponentially — this is why casinos with small house edges reliably win over time.
- Paths that don’t terminate (grey) have simply not reached either boundary within the step limit. Biased walks terminate faster; fair walks can meander for thousands of steps.
Why this matters
Gambler’s ruin is the canonical model for:
- Bank solvency — a bank with finite capital facing random losses eventually fails, even with a slight edge.
- Population genetics — a new gene variant competing against the existing population can drift to extinction even if slightly advantageous.
- Insurance — an insurer with finite reserves facing random claims must eventually exhaust them without adequate reserves.
The lesson: finite capital + random walk = eventual ruin, unless the drift is strongly positive. Having more chips than your opponent matters as much as the coin itself.